using UnityEngine;
using System.Collections;

public class Button : MonoBehaviour {
	//public string levelToLoad;
	public bool QuitButton = false;
	
void OnMouseUp() {
		if(QuitButton) {
			Application.Quit();
		}
		else{
			Application.LoadLevel("MovingBoxTestProject");
			//Application.LoadLevel("levelToLoad");
		}
	}
}
